Zero - Throw stuff at the wall and see what sticks

Zero - Throw stuff at the wall and see what sticks
7.5 MB MPEG or YouTube

Okay, so, I decided I want to make an animated webseries. But I couldn’t decide what it should be about, so what I’ve done for the first episode is just take every single old unused or underused idea of mine, plus anything else I could think of, stick them all together, and animate it all as fast as I can (which turned out to be three weeks) to prove that the project is feasible and I could come out with another episode reasonably soon. It’s basically a big brainstormy mishmash of niftiness that has little to do with the actual story that came out of it.

June 16th, 2006

9 Responses to “Zero - Throw stuff at the wall and see what sticks”

  1. Daniel Says:

    Wow, your art is amazing! Real smooth animations there, too! Makes me want to make something myself…
    Keep up the great work! I love your tie-man, btw!

  2. Gus Says:

    hey man, good stuff - what programs are you using in your animation. and how long have you been working at it? thanks. -g

  3. Smitty Says:

    wow that was really good. and funny, whatd u make it in?

  4. Paul Says:

    This is delightful. I watched it at full speed, and then very slowly to see all the detail. Beautiful work!

  5. ScottishPig Says:

    Lookin’ good as always, weirdo.

  6. Mark Says:

    Great job man, I’ve been following webseries for a long time and yours made me laugh just as hard or harder than the rest of ‘em. I’d recommend creating many still frames with Blender as that is what it’s known for, and then animating them with a different program if you’d like. Good job!

  7. TK Major Says:

    Really nice work on this series. Impressive craft and very visually inventive.

    Dude, you rock.

  8. Jacek Brzezowski Says:

    This is really good! Ideas as well as animation is really neat. I also work with Blender, so I’m really impressed. I want more!

  9. TBOL3 Says:

    Mark Said: I’d recommend creating many still frames with Blender as that is what it’s known for, and then animating them with a different program if you’d like.

    I will reply with:

    You could use the blender sequencer to put them together with.

    Anyway, good job.

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